"14008140"; candidate's name redacted for required anonymity while competing for PhD funding from the Scottish Graduate School of Social Science Student-led Open Competitions
Dissertation Proposal 2:
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Our mission is to
Whether you experienced a memorable dream induced by a medication taken years ago, or are undertaking a current prescription and are experiencing a noticeable effect on your dreams - send us your accounts of any such medication-induced dreams and inform us of the medication taken (name/dose). We simply want as much description as can be recalled. Further details under Recalling Dreams. IF you are able to remember any related dream recall from before the prescription began then this could also prove useful (e.g. a recurring dream that changed upon taking medication, or else a drastic change in dreams experienced once medication was taken)
How to participate
Insights
Drawing upon ...PhD level study.
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Systematic Reviews:
Effects on
Adverse Effects
Experience-taking of video games is where first-person graphical perspectives are rendered from the viewpoint of the on-screen avatar (deictic centre of a player's character). Similarly, we conjure perspectives with our imagination when immersing our selves in any story be it a radio play or a good book - we imagine scenes being enacted from our own projected deictic centre. In recalling a dream, it is therefore helpful to rely on this same deictic perspective to render the narrative of dreams recalled: Deixis derives from Ancient Greek - δεῖξις (deîxis, “pointing, indicating, reference”) and δείκνυμι (deíknumi, “I show”) and forms an important part of linguistics and pragmatics, serving to interpret speech in context. In dream recall, this deictic perspective is our dream avatar or exteroceptive–interoceptive-point-of-experience* - or simply put - the dynamic viewpoint from whence we recall the full context of our dreams i.e. in dreams we perceive the contexts of environments around our dream deictic centre, and as we move though our dreams there is changing contextual information about the sound, shape, size, location, colour, texture, proximity etc of environmental factors (rooms, mountains, hedgerows, buildings, harbours, other actors etc, etc, etc,). Consequently, in addition to telling the story of the dream avatar - describing the dream environment itself is equally important to our research.
If there are multiple episodes to your dream, please try to delineate their sequence.
*interoception is the collection of senses providing information to the organism about the internal state of the body. Exteroception is any form of sensation that results from stimuli located outside the body and is detected by exteroceptors, including vision, hearing, touch or pressure, heat, cold, pain, smell, and taste. Dreams can be immersive multisensory environments that encompass exteroceptive–interoceptive-like experiences.
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the sciencey bit
Similar scientific appreciation of spatial elements is also found by atomic physicists and medical researchers who recognise the interstitial space that lies between atoms, and between blood vessels and cells, respectively; Sociologists see Simmel’s theory of space; sociolinguists see ethnomethodological snapshots of interactional space; evolutionary psychologists see dynamic spatiotemporal coordination that occurs within that which environmental psychologists see as an individual’s exposome space. Applied linguistics sees total physical response space; psycholinguists see spatial language terms (L-space) and perceptual space (P-space); cognitive neuroscientists see peripersonal action space and interpersonal social space; psychophysicists see interoceptive and exteroceptive spaces and social psychologists see proximate construals of people in their environments under the controversy of the person–situation debate https://pmc.ncbi.nlm.nih.gov/articles/PMC6722430/.
Similarly, "Gottlieb’s Probabilistic Epigenesis" is often cited as ‘the framework for understanding how individuals are embedded in social contexts’ - just as our dream avatars or dreaming deictic perspectives are embedded in dream environment spaces - so please try to describe the actions of your dream avatar AND the dream environment in which these occur. Space is also one of the classic seven elements of art - an understanding and proactive use of space is exemplified in architecture by the Japanese concept of 'Ma'.
